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NRL Streaks — What's Hot, and Whether It Means Anything

Current runs by club, and the measured answer to the question the list raises. Updated with each week's results.

6
Clubs on a run of 3+
8
Longest current run
36
Run lengths tested
2
Clear the noise band (1.8 expected)

Which NRL teams are hot right now?

Current runs of three or more. A draw, a push, or a game with no posted line is skipped rather than counted as a break.
ClubRunLengthLast game
Redcliffe Dolphinswinning run82026-09-12
New Zealand Warriorscovering run52026-08-30
Newcastle Knightsrun of overs42026-08-30
Penrith Pantherswinning run42026-09-13
Gold Coast Titansrun of overs32026-08-29
Redcliffe Dolphinscovering run32026-08-29

Which NRL teams are cold?

Current runs of three or more, the other way. A draw, a push, or a game with no posted line is skipped rather than counted as a break.
ClubRunLengthLast game
Gold Coast TitansWinning runs (against them)62026-09-04
Cronulla-Sutherland Sharksagainst the line (against them)42026-08-30
Penrith Panthersover the total (against them)42026-08-28
Sydney RoostersWinning runs (against them)42026-09-13
Sydney Roostersover the total (against them)42026-08-29
Wests Tigersover the total (against them)42026-08-29
Newcastle Knightsagainst the line (against them)32026-08-30
Redcliffe Dolphinsover the total (against them)32026-08-29

Does a NRL streak predict the next game?

Of 36 run lengths tested in the NRL, 2 clear the noise band — and about 1.8 would clear it on chance alone, so a count this high turns up about 54.3% of the time with nothing going on. No run length here tells you anything about the next game.

The test is the one the list invites: take every game in the record, work out the run the club was on going into it using only earlier games, then see what happened. The comparison is not 50% and not the league average — it is that club's own rate in that same season, with both the graded game and the run itself removed, because a club on a six-game losing run has a bad season record largely because of those six games and comparing the run against a figure that contains it compares the run with itself.

Even that is not enough. Running the identical calculation over data whose runs have been destroyed — the same clubs, the same season rates, outcomes shuffled within each season, so the true answer is known to be zero — the method still reports an edge of two to five points. That is bias, not signal, so it is measured and subtracted. The Edge column below is after that correction, and the Noise column is the spread across those shuffles. An edge inside the noise is not a finding.

Winning runs

After a run of N, what happened in the very next game. After N consecutive games in which the club won. "Expected" is the club's own rate in the same season with both that game and the run itself removed. "Noise" is the spread the identical calculation produces on data whose runs have been shuffled away.
RunNext gamesContinuedExpectedEdgeNoise (1 SD)Beats noise?
1 in a row1,00051.7%48.4%+1.1±1.6no
2 in a row51654.7%51%+0.9±1.7no
3 in a row28252.8%54.6%-3.4±2.5no
4 in a row14860.8%56.7%+0.2±4.1no
5 in a row9061.1%58.5%+1.1±5no
6+ in a row17168.4%62.6%+3.7±3.5no

Runs against the line

After a run of N, what happened in the very next game. After N consecutive games in which the club covered the line. "Expected" is the club's own rate in the same season with both that game and the run itself removed. "Noise" is the spread the identical calculation produces on data whose runs have been shuffled away.
RunNext gamesContinuedExpectedEdgeNoise (1 SD)Beats noise?
1 in a row1,10949.1%48.3%-1.6±1.4no
2 in a row54349%47.7%-0.5±2.1no
3 in a row26550.6%46.8%+3.4±3.4no
4 in a row13452.2%46%+4.6±5.2no
5 in a row6956.5%44.9%+10.9±5.3yes
6+ in a row7145.1%43.8%-0.9±6.7no

Runs over the total

After a run of N, what happened in the very next game. After N consecutive games in which the club gone over the total. "Expected" is the club's own rate in the same season with both that game and the run itself removed. "Noise" is the spread the identical calculation produces on data whose runs have been shuffled away.
RunNext gamesContinuedExpectedEdgeNoise (1 SD)Beats noise?
1 in a row1,08350.5%46.7%+1.9±1.3no
2 in a row54147.3%46.5%-1.9±2.3no
3 in a row25550.2%46.5%+2.5±3.4no
4 in a row12751.2%45.4%+4.9±4.2no
5 in a row6555.4%45.4%+6.8±6no
6+ in a row6847.1%47.9%-3.4±6.4no

Why a hot streak is not an edge

A run is public. Everyone can see it, including the people setting the line, and the line moves to absorb it — a club on four straight wins is priced as a club on four straight wins. What is left to bet on is whatever the market got wrong about the run, which is a much smaller and much noisier quantity than the run itself. That is why straight winning persists in these tables while covering the line does not: winning is about the team, covering is about the team relative to its price.

The break-even strike rate at standard −110 pricing is 52.4%, not 50%. A run length that continues 51% of the time is a losing bet made at a profit-looking number.

More NRL

Built 2026-10-12. Across all four codes, 21 of 144 run lengths clear the noise band against about 7.2 expected by chance.

Results and closing lines from aussportsbetting (NRL, AFL) and SportsDatabase (NFL, NBA). Every figure is a historical record with its sample size shown, not a prediction. A push is excluded from against-the-line records rather than counted as a loss. Informational only, not betting advice · 18+ · Gamble responsibly.